Time Block A: Fri 2:00PM

Euro Style Board Games

AE-212  Galaxy Trucker

by Staff, 2 hrs, 4 players, Game, Some gaming, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] In a galaxy far, far away... they need sewer systems, too. Corporation Incorporated builds them. Everyone knows their drivers -- the brave men and women who fear no danger and would, if the pay was good enough, even fly through Hell. Now you can join them. You will gain access to prefabricated spaceship components cleverly made from sewer pipes. Can you build a space ship durable enough to weather storms of meteors? Armed enough to defend against pirates? Big enough to carry a large crew and valuable cargo? Fast enough to get there first? Of course you can. Become a Galaxy Trucker. It's loads of fun.

AE-213  Puerto Rico

by staff, 2 hrs, 4 players, Game, Some gaming, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] Build, Craft, Captain your way to victory.

Historical Miniatures

AH-209  Circus Maximus

by Ken Cassady, 2 hrs, 14 players, Game, Kids, Characters/Armies provided

This is a short track and short race. Design for new players to learn the ropes (er reins as it were). Lead your team of horses to glory of Rome or whatever the city of the ancient world we are racing in.


Time Block B: Fri 4:30PM

Euro Style Board Games

BE-214  Dominion Tournament

by staff, Dominion, 2 hrs, 20 players, Game, Some gaming, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given play -- leading to immense variety. This tournament will be played in several rounds during this time period. Please bring a copy of the game if you have it to ensure we have enough. Thanks.

BE-215  SPANC

by mib, 2 hrs, 4 players, Game, Some gaming, Characters/Armies required

Committing capers, taking loot and keeping the pool-boy - all in day's work for Space Pirate Amazon Ninja Catgirls! Fast-paced fun & mayhem, fully illustrated by Phil Foglio.

BE-217  Steam

by staff, 2 hrs, 6 players, Game, Some gaming, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] Fire up the Locomotive and prepare to deliver cargo. First you have to go into debt to build your track. Careful or you will go bankrupt.

Historical Miniatures

BH-210  Circus Maximus

by Ken Cassady, 2 hrs, 14 players, Game, Kids, Characters/Armies provided

This is a short track and short race. Design for new players to learn the ropes (er reins as it were). Lead your team of horses to glory of Rome or whatever the city of the ancient world we are racing in.


Time Block C: Fri 7:00PM

Euro Style Board Games

CE-216  Race for the Galaxy Tournament

by staff, Race for the Galaxy, 2 hrs, 20 players, Game, Some gaming, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] In Race for the Galaxy, players build galactic civilizations by game cards that represent worlds or technical and social developments. Each turn each player chooses one action, but the others will share in the actions chosen, each player secretly and simultaneously chooses one of seven different action cards and then reveals it. Only the selected phases occur. For these phases, every player performs the phase’s action, while the selecting player(s) also get a bonus for that phase. This will be a multi-round tournament. Please bring the game if you own it, to ensure there are enough copies.

CE-219  Star Munchkin

by mib, Munchkin, 2 hrs, 6 players, Game, Some gaming, Characters/Armies required

The munchkins have left the dungeon and now are in orbit, rampaging through the Space Station, killing the monsters, and taking their stuff. And, instead of backstabbing your buddy, you can throw him out an airlock!

CE-220  Munchkin Quest

by mib, 4.5 hrs, 6 players, Game, Some gaming, Characters/Armies required

The Munchkin board game is a giant full-color dungeon, never the same twice, full of monsters and loot. Every room is different, monsters can follow you, and you have to fight the Final Boss to leave the dungeon. Are you enough of a munchkin to survive this challenge?

CE-221  Wealth of Nations - War Clouds

by staff, Wealth of Nations, 4.5 hrs, 6 players, Game, Some gaming, Characters/Armies required

War Machines are rumbling to life and the peaceful economies of the land tremble in fear. Will your nation be able to stand in the face of War or will it fall to the military might of your neighbors? Can you negotiate the delicate balance between putting resources into building your economy and creating armies to vanquish your opponents? A whole new way to play Wealth of Nations - an official expansion to Wealth of Nations.

Historical Miniatures

CH-208  Circus Maximus

by Ken Cassady, 4.5 hrs, 14 players, Game, Kids, Characters/Armies required

This chariot event is for those extra fast chariots you have been saving in your hippodrome. If you this is your first time out go after the front runner. Will have a second prize package for the new players or first time teams in this race if we have 8 players or more (Not a problem usually)


Time Block D: Fri 9:30PM

Euro Style Board Games

DE-222  Munchkin Cthulhu

by mib, Munchkin, 2 hrs, 6 players, Game, Kids, Characters/Armies required

Now the munchkins are kicking down doors in places where Man Was Not Meant To Go so they can kill Mythos monsters and take their stuff. Can you survive? Can you keep your sanity? Can you... level up?


Time Block E: Sat 12:00AM

Euro Style Board Games

EE-223  Hacker

by mib, 8 hrs, 6 players, Game, Kids, Characters/Armies required

Before the flash & noise of the Web, the internet was a much different place. Crack codes, hack sites and phreak your friends in the award-winning classic of electronic mayhem, set before The Great Renaming. Can you become the one, true Net Ninja?


Time Block F: Sat 9:00AM

Euro Style Board Games

FE-224  Munchkin Fu

by mib, Munchkin, 2 hrs, 6 players, Game, Kids, Characters/Armies required

The munchkins went to the movies and now they're charging through the alleys of Hong Kong (or is it Tokyo?). They've become ninja, yakuza, samurai and monks but they're still killing monsters and taking their stuff.

FE-225  Zombie Dice / Cthulhu Dice

by mib, 2 hrs, 6 players, Game, Kids, Characters/Armies required

Two new games with no boards, no cards and all about portable fun. Each game is fast, fun and easy to learn. In the former, you need brains while avoiding shotguns. In the latter, you want take the Sanity of your fellow cultists before they take yours.

FE-226  Through the Ages

by staff, 4.5 hrs, 4 players, Game, Some gaming, Characters/Armies required

Through the Ages is a civilization building game. The goal is to develop your civilization, not to destroy other ones. Military strength is just one aspect of your nation, as well as population, production or science. It is up to you which aspect you will concentrate on, more or less, but you should not underestimate any of them while building your civilization. Victory is achieved by the player whose nation produces the most culture during the game. However, there are many ways to produce culture: through religion, literature or drama, by building wonders, by utilizing cultural persons etc. Considerable amount of culture can be gained even via wars or aggression. If NEW PLAYER - come early to get some training.


Time Block G: Sat 11:30AM

Euro Style Board Games

GE-227  Munchkin Impossible

by mib, Munchkin, 2 hrs, 6 players, Game, Kids, Characters/Armies required

The Munchkins have watched WAY too many spy flicks and now the dungeon is full of enemy agents. Kill them and take their cheesy gadgets so you can betray your friends!

GE-228  Revolution!

by mib, 2 hrs, 6 players, Game, Kids, Characters/Armies required

Easy to learn but difficult to master, knowing where to push for support - and where to back away and let your opponents fight - is the key to victory. A game of bluff, counter-bluff, and surprise that can be won, or lost, up to the very end.


Time Block H: Sat 2:00PM

Euro Style Board Games

HE-218  St. Petersburg Tournament

by staff, St. Petersburg, 2 hrs, 20 players, Game, Some gaming, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] St. Petersburg is a simple resource management strategy game with each player vying for control of the city. Hire peasants, acquire buildings, and recruit nobles to your faction. The mechanics are simple, but the gaming experience can change significantly depending on each player's strategy. Good for beginners and veterans alike. This tournament will be played in several rounds during this time period. Please bring a copy of the game if you have it to ensure we have enough. Thanks.

HE-229  Super Munchkin

by mib, Munchkin, 2 hrs, 6 players, Game, Kids, Characters/Armies required

Look! Flying over the streets of Munchkin City, the defenders of truth, justice, and getting more bonuses! It's the Super Munchkins, here to save the day (and then loot the body).

HE-230  Ninja Burger

by mib, 2 hrs, 6 players, Game, Kids, Characters/Armies required

Learn the secrets of stealth, swordmanship, and customer service as you deliver tasty burgers to unusual places. Bring honor to your franchise and gain promotion. Disgrace your fellows and you will apologize to your ancestors....

HE-231  Asteroyds

by staff, 2 hrs, 6 players, Game, Kids, Characters/Armies required

The Ujitos system: A tiny inhospitable planet and an erratic asteroid field – the Lost Swarm – orbit a deadly red star. No riches, no precious minerals. Ujitos has no strategic value whatsoever, not for the Federarchy, neither for the Astrocracy, nor for the Umpyrius. Yet, some shuttle racing organizers full of initiative stage competitions in this rocky no man’s land. And recently, Maryius Valentinus, a mega-rich entrepreneur has taken over Ujitos. The most dangerous, ferocious, twisted and prestigious race against death of the Independents Circuit is born… Six of the thirty top pilots are ready to partake to this intense and ruthless race with just one goal: win at all costs! [[ THIS GAME IS FAST!!! ]]


Time Block J: Sat 4:30PM

Euro Style Board Games

JE-232  Agricola

by staff, 2 hrs, 5 players, Game, Some gaming, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release), these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. If desired, we will use the Farmers of the Moor Expansion.

JE-233  Munchkin Bites

by mib, Munchkin, 2 hrs, 6 players, Game, Kids, Characters/Armies required

The munchkins got all angsty and now they're stalking through the halls of a horrible haunted house. They've become vampires, werewolves, changeling and mummies but they're still killing the other monsters and taking their stuff.

JE-234  Illuminati

by mib, 2 hrs, 6 players, Game, Newcomers, Characters/Armies required

This award-winning game reveals what you've always suspected - secret conspiracies are everywhere! THEY really are out to get you so you'd better get them first. Become a Secret Master and take over the world using the Post Office, Nuclear Power Companies, the FBI and Goldfish Fanciers...

JE-235  Kingsburg

by staff, 2 hrs, 6 players, Game, Newcomers, Characters/Armies required

The game takes place over five years, a total of 20 turns. In every year, there are 3 production seasons for collecting resources, building structures, and training troops. Every fourth turn is the winter, in which all the players must fight an invading army. Each player must face the invaders, so this is not a cooperative game. The resources to build structures and train troops are collected by influencing the advisers in the King's Council. Players place their influence dice on members of the Council. The player with the lowest influence dice sum will be the first one to choose where to spend his/her influence; this acts as a way of balancing poor dice rolling. Even with a very unlucky roll, a clever player can still come out from the Council with a good number of resources and/or soldiers. Each adviser on the King's Council will award different resources or allocate soldiers, victory points, and other advantages to the player who was able to influence him/her for the current turn. At the end of five years, the player who best developed his assigned territory and most pleased the King through the Council is the winner. Many alternate strategies are possible to win: will you go for the military way, disregarding economic and prestige buildings, or will you aim to complete the big Cathedral to please the King? Will you use the Merchant's Guild to gain more influence in the Council, or will you go for balanced development? Including Official Expansions


Time Block K: Sat 7:00PM

Euro Style Board Games

KE-236  Munchkin Booty

by mib, Munchkin, 2 hrs, 6 players, Game, Kids, Characters/Armies required

Avast, ye scurvy dogs! Here be rich treasures, ripe for th' plunderin'! Now ye can kill th' monsters, steal th' loot and make your buddy walk the plank. ARRR!

KE-237  Chez Cthulhu

by mib, Chez Geek, 2 hrs, 6 players, Game, Kids, Characters/Armies required

Prepare for an encounter with the most sanity-blasting entities in all the dimensions... your roommates! Now you can search for Slack and Madness with your comforting Straightjacket, Friendly Tentacles and Pizza with Absolutely Everything. Just avoid the Ectoplasmic Slime.

KE-238  It's a world of Slaughter after all!

by staff, Smallworld, 2 hrs, 5 players, Game, Newcomers, Characters/Armies required

Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.

Historical Miniatures

KH-211  A terrible night in town of Slaughter

by Ken Cassady, Home Grown, 4.5 hrs, 6 players, Game, Kids, Characters/Armies provided

Something is up in the town of Slaughter and they are dead. Will the town survive? Only a few heroes can be found to save the town. Will you be one of them. Or will you allow the zombies to escape to the next town just to see the sequel.


Time Block L: Sat 9:30PM

Euro Style Board Games

LE-239  The Good, The Bad & The Munchkin

by mib, Munchkin, 2 hrs, 6 players, Game, Kids, Characters/Armies required

It's how the West was won... by kicking down doors, killing things, and taking their stuff. Face all the perils of the Old West for a fistul of treasures and a few levels more!

LE-240  Frag Gold

by mib, Frag, 2 hrs, 6 players, Game, Kids, Characters/Armies required

The FPS that doesn't need a computer! Move to retrieve weapons, armor, and gadgets to better frag your enemies. If you get fragged, respawn and come back shooting and come back shooting in this new edition of an award-winning game, now with all the trimmings!

LE-241  Robo Rally

by staff, 10.5 hrs, 8 players, Game, Newcomers, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] Imagine that you're a supercomputer. Now imagine that you're bored. So you dream up a little contest for you and a couple of your supercomputing buddies. Your task is to move one of the stupid little robots out on the factory floor through a series of checkpoints scattered throughout the factory. The wrinkle, however, is that the factory floor is filled with all kinds of inconvenient (if not down-right deadly) obstacles located in various locations: conveyor belts, crushers, flame-throwers, pushers, teleporters, oil slicks, pits, et cetera. But the real fun comes when the robots cross each other's path, and suddenly your perfect route is something less than that...

LE-242  Railroad Tycoon Europe

by staff, Railroad Tycoon, 10.5 hrs, 5 players, Game, Some gaming, Characters/Armies required

The hex-based gaming board depicts the eastern European mainland, and features cities, open terrain, hills and rivers. Players score victory points by delivering goods between cities, using their own railway links as much as possible. In order to do that, players must build railroad tracks between cities, upgrade locomotives and find the best delivery lines to get the right cargo to the right city.

LE-243   Nexus Ops

by staff, 2 hrs, 4 players, Game, Newcomers, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator]


Time Block M: Sun 12:00AM

Euro Style Board Games

ME-244  Massive Munchkin Finale

by mib, Munchkin , 8 hrs, 6 players, Game, Kids, Characters/Armies required

Final round of the annual Dragonflight Munchkin Tournament. This Epic Level game will determine who will become the Ultimate Munchkin!


Time Block N: Sun 9:00AM

Euro Style Board Games

NE-249  Innovation

by staff, 2 hrs, 4 players, Game, Some gaming, Characters/Armies required

This new game by Carl Chudyk (Glory to Rome) is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well! To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and you will achieve victory! I'll have this with me all weekend - plays in about an hour.


Time Block P: Sun 11:30AM

Euro Style Board Games

PE-246  P stands for PowerGrid

by staff, PowerGrid, 2 hrs, 6 players, Game, Some gaming, Characters/Armies required

Supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment. Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.


Time Block R: Sun 2:00PM

Euro Style Board Games

RE-245  Merchants of Venus!!!

by staff, Merchants of Venus, 4.5 hrs, 6 players, Game, Newcomers, Characters/Armies required

This classic title from Avalon Hill uses many elements which come together to form a very interesting game. Players take on the roles of space traders who move their ships through interconnected systems discovering new alien worlds to trade with. As players start to make money delivering commodities in a very unique supply and demand system, their earnings can be used to purchase better ships and equipment (shields, etc...), or to buy ports (which speeds up trading) and factories (which create better commodities). Variations included in the rule book allow for inter-player combat. The player with the who is the first to acquire enough ($2000 - $3000) in cash and port/factory deeds takes the day.

RE-247  Formula D

by staff, 4.5 hrs, 9 players, Game, Newcomers, Characters/Armies required

[Game place holder - if you wish to play/run this game, contact a Programming Coordinator] We've been telling you about it recently - F1 is making a comeback in stores: Formula Dé is dead, long live Formula D! Get ready to push your engine to its limit, to hug the curves in the tight corners, but also to keep up with your opponents to take advantage of the air flow and pass them to win... Taking risks and planning ahead are two qualities you'll need as a pilot if you want to stand on the highest step of the podium! Formula D is also the excitement of illegal racing in the streets of big cities - anything goes: custom cars, nitro acceleration, drifting in the curves, dirty tricks... The game mechanics stay the same, but use specific rules, cars and tracks. You will also discover, in this new edition of Formula D, elements unseen up to now, such as painted race cars, dashboards, pilot profiles, and tracks... Very soon we'll unveil the new, high-tech elements which have been created in our ultra-secret lab.

RE-248  Munchkin Request

by mib, Munchkin , 2 hrs, 6 players, Game, Kids, Characters/Armies required

It's late in the con but you still want more Munchkin? Okay, I'll bring all my decks and we'll play whatever you want!